Merel SchoutendorpMerel Schoutendorp

MEREL SCHOUTENDORP

merlemerlo@hotmail.com, www.schoutendorp.nl
Merel Schouten


Title thesis:
To make the stone more stony
Subject:
The images around us; internet, magazines and the billboards on the streets change our way of seeing the world. But images and experiences can not be seen separately. Painting and gaming is not only physical because we use our body, it is near to us because it involves our unconscious being.
'Living unconsciously, doing things automatically, forgetting if you had done it or not, it’s as if such lives have never been.' And such is the purpose of art: to stop us from living in a void, to make us conscious about the details, to keep our faculties always in motion by making the familiar unfamiliar.
Link to thesis (PDF)


Generally I capture impressions of a first-person video game. Video images from unknown places. I wonder why I want to walk into the screen. The absorbing landscapes and the physicality of the game challenge me to look differently
at my painting. The figures are in action. The environment is a
stage scenery, put there to tell the story. Colour, form and movement define the mood. Sometimes the characters disappear and only background remains. What are these elements of a stage scenery? I combine my game scenes with a Mexican experience, from that a new world evolves.

pink-desert-110-x-105-
Pink desert
oil and acrylic on canvas 110×105 cm
2013

el-caballo-negro-45x50-
El caballo negro
oil and acrylic on canvas 45×50 cm
2013

MEREL SCHOUTENDORP

merlemerlo@hotmail.com, www.schoutendorp.nl
Merel Schouten


Title thesis:
To make the stone more stony
Subject:
The images around us; internet, magazines and the billboards on the streets change our way of seeing the world. But images and experiences can not be seen separately. Painting and gaming is not only physical because we use our body, it is near to us because it involves our unconscious being.
'Living unconsciously, doing things automatically, forgetting if you had done it or not, it’s as if such lives have never been.' And such is the purpose of art: to stop us from living in a void, to make us conscious about the details, to keep our faculties always in motion by making the familiar unfamiliar.
Link to thesis (PDF)


Generally I capture impressions of a first-person video game. Video images from unknown places. I wonder why I want to walk into the screen. The absorbing landscapes and the physicality of the game challenge me to look differently
at my painting. The figures are in action. The environment is a
stage scenery, put there to tell the story. Colour, form and movement define the mood. Sometimes the characters disappear and only background remains. What are these elements of a stage scenery? I combine my game scenes with a Mexican experience, from that a new world evolves.

pink-desert-110-x-105-
Pink desert
oil and acrylic on canvas 110×105 cm
2013

el-caballo-negro-45x50-
El caballo negro
oil and acrylic on canvas 45×50 cm
2013